Hello, I'm Robert Parker
From game jams to original worlds, I turn ideas into interactive experiences using Godot, Unity, Unreal, and a love for the craft.
About
I’m a game developer on a quest to turn small ideas into meaningful adventures. Over the years, I’ve collaborated on a variety of game jam projects—leading teams, writing code, and building everything from cozy puzzle games to bullet-hell shooters.
I specialize in gameplay programming and rapid prototyping using Godot, Unity and Unreal Engine, and I enjoy crafting systems that feel good to play and easy to expand. Whether I’m leading a jam team, fixing a tricky bug at 3 AM, or experimenting with quirky mechanics, I’m always driven by a love for storytelling through interaction.
When I'm not coding, you’ll probably find me sketching out game ideas, chatting with fellow devs in the local area, or testing out new systems just to see what breaks.